[GameMaker] Making a proper frame counter.
Date: January 30, 2023
Categories: GameMaker
Note: This is specifically for versions GameMaker 2022.5.0.8 and above, due to the following code relying on Time Sources. I’ll admit, I have personally never needed a frame counter in my projects, especially given that I mostly focus on library-related work. That said, the thought does cross my mind from time to time. In the … Read More